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Development of graphic models and animation


Study program: F3 Computer Science

Degree: Bachelor

Type of module: lectures, practical work

Lecturer: Senior Lecturer, Master Svitlana Ponomarova

Language: English

Credit Points: 3 ECTS

Description:
Content module 1
Topic 1. Introduction to computer graphics. Basic concepts of color.
Topic 2. Color models. Concept of resolution. Formats of graphic files.
Topic 3. Basics of computer animation. Classification of its main types and principles.
Topic 4. Areas of application of computer graphics and 3D modeling. Application of computer graphics in education and science.
Topic 5. Basic software tools for creating computer graphics and animation.

Content module 2
Topic 1. Stages of creating 3D models and professions that implement them.
Topic 2. Creation of concept art and design.
Topic 3. Finding ideas for creating graphics.
Topic 4. Application of computer graphics in education and science.
Topic 5. Familiarization with the interface and capabilities of the Blender 3D modeling, animation, and rendering program.

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